Hello, fellow Tale-tellers! My name is Chris, and I am the Senior Character Artist here at Unplay. I’ve decided to fire up a dev blog so you can stop by and check out the progress we’ve been making on the character art for LiveTale.
I’m a firm believer that games should be more than just entertainment - they should be an experience that transports players to another world. That's why we are so excited to be developing LiveTale, a platform that helps you, the player, tell captivating stories through immersive gameplay. As character artists, we take pride in our responsibility for creating unique and diverse characters that players can relate to and feel connected with. We understand the importance of crafting characters that not only look visually stunning, but also have a personality and backstory that players can really engage with. It's our goal to create a character creation system that allows you to realize your visions so you can create Tales that stick with friends, foes and strangers long after they've returned to their IRL realms.
We are currently in the early stages of production, and our team has been hard at work building out our character pipeline in Unity. Our goal is to create customization systems that are user-friendly, flexible, and most importantly - downright beautiful. We intend to give players the freedom to create their own characters and break the bounds of traditional games, with options for customization that will allow them to express themselves however they choose.
I'm excited to share our progress with you, and will be regularly posting development updates with new art (and breakdowns) to go along with it. We hope that you’ll follow along with us on this journey as we bring LiveTale to life. The LiveTale team is dedicated to creating a game that you will love, and we can't wait to see the characters we end up making together. Thank you for your support, and stay tuned for more updates!