I was going over the legal terms the other day and I got to the part about not sharing IP content with competitors, which is perfectly sensible. But it got me thinking... who and what are they defined as by your studio?
I'm not entirely sure who is running a comparable project to the game's idea. It's not quite like something akin to Second Life, Utherverse, or a common rp forum. I figured I'd ask out of curiosity's sake.
Dat’s a fair question
@Alexander-Salkin that's a great question. We don't have a specific list because it would be impossible to come up with an exhaustive, specific one upfront. We do want to provide clarity and guidance, though:
For non-contest Tales that we produce in the future, Unplay will not reserve any rights to the creators' intellectual property (IP). By creating the game on the LiveTale platform, the creator grants Unplay a perpetual, unlimited license to use their IP on the LiveTale platform.
For contest winners, it's effectively the same deal; however, the creator also signs a non-compete agreement that's in effect for 2 years. During that time, the creator can't use their IP to create works with anyone that Unplay deems a competitor. Generally speaking, that's any digital game producer/publisher. Unrelated rights (book, film, etc.) are entirely untouched by Unplay and remain the creator's property.
I hope that clarifies our intent. We don't want to take any more IP rights from creators than we need to produce games on our platform. We require the 2-year non-compete for contest winners because of the investment that we make in the game; after that, creators are free to break our hearts with any producers they like (though we get to keep publishing the game on LiveTale).
@FlamingUnicron That works, thank you.