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    What is your favorite character archetype to play?

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    • K.O.K
      K.O.
      last edited by

      Rogues archetypes are my favorite, for sure. I also love space pirates, bounty hunters, really any sort of scoundrel. My second favorite archetype is probably some sort of forest warden, like a ranger or druid.

      My current main in a ttrpg is an elf courtesan who is an undercover spy for a rebellion to overthrow her corrupt government. She relies mostly on stealth and deception to make her way in the world. She also has Glamour magic, so she can disguise herself or use her powers to intimidate or shock in order to get away from dangerous situations.

      🌸LiveTale Community Manager🌸

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      • J
        joey
        last edited by

        I like hapless and terminally unlucky characters. It's fun coming up with the fiction for a failed roll being crazy bad luck, and it turns failure from something that feels bad into something fun and expressive of your character.

        I like any archetype that has some sort of quality to turn the inevitable failed roll into a character moment, really. I think it's a side of character building that alot of systems skip- especially wargame type systems like DnD- which naturally leads to power gaming and meta gaming, since a failure feels like a wasted turn otherwise.

        The biggest thing I dislike in any game is when you try to do something and effectively nothing happens.

        Principle Software Engineer at Unplay

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        • HanzillaH
          Hanzilla
          last edited by

          Although I really love playing trickster/chaos fiend roles, the caregiver/guardian roles hold a special place in my heart. I especially like when those two things can be blended well, too. I think one of my characters I'm playing sort of does that, but she's mostly been leaning toward guardian of small cute critters than chaos demon trickster. She's got a lot of feelings goin' on.
          I'm about to be playing a session of Wanderhome soon (highly recommend checking it out by the way) and I think I'm going to go full Guardian bear in that bad boy.

          LiveTale Unity Developer

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          • MarianoM
            Mariano
            last edited by

            Most of my experiences playing TTRPGs were in settings where we were seeking to laugh while going through the story. This led to me preferring to play characters that toe the line between dumb and incompetent, where they're not a liability to the party, but it's not far off.

            This leads to funny and to-be-expected moments when there's a bad roll, and hype and unexpected lore-wise when the character pops off.

            // LiveTale backend developer

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            • L
              ladynightfyre
              last edited by

              My favorites are the moms of the party, whatever the party needs in a mom. I have played the, grab your children (party members) by the scruff of the neck mom as well as the looking down her nose and destroying those who would insult her children with words and magic mom. They’re awesome

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              • AGreaterMonsterA
                AGreaterMonster
                last edited by

                I'm continually drawn to variety. Always picking something different from what I picked before. Usually I try to come up with some sort of personality hook to play that will make the character fun and engaging--something that will make it fun to roleplay with my teammates. Over the past couple years, I've played a Rogue inspired by The Punisher, a Wizard inspired by a noir detective, like Humphry Bogart from the Maltese Falcon, a Bard who was inspired by Oscar Wilde, a Barbarian who is mostly inspired by my ancestry choices--she's a Dhampir; a half-elf reborn as a half-vampire--she's a somewhat emotionless loyal warrior fascinated with death and undeath...kind of goth and dark but matter-of-fact.

                So I think you can see, I'm all over the place!

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                • Alexander SalkinA
                  Alexander Salkin
                  last edited by

                  Non-healing support. Or at least support roles that aren't solely healing.

                  I enjoy using control-type abilities from a distance to steer the battlefield to help my companions. Failing that, I like off-tanking where I play the secondary frontliner to take pressure off of the main tank. Lastly, I enjoy mitigating damage to my companions. In D+D terms, that's usually an Abjuration Wizard's role or a melee type who can block damage on a reaction. I generally don't care to be a gloryhound, but I like quietly enabling others to succeed when I'm around them.

                  Aesthetics-wise, I like nature-y characters or those with a gift for music.

                  I'd rather be creating!

                  My books: https://www.amazon.com/stores/author/B07S5PYV79
                  My Goodreads: https://www.goodreads.com/author/show/19218824.Alexander_Salkin

                  miannguM 1 Reply Last reply Reply Quote 1
                  • miannguM
                    mianngu @Alexander Salkin
                    last edited by

                    @Alexander-Salkin

                    I'm the opposite! I love to be the healer. Cleric or druid usually. Though in my not so recent past I played a fighter (in two different campaigns) and that was a lot of fun. I enjoyed being the first into combat. The shield if you will.

                    ------------------------- 🌙 ❤️🌙 LiveTale Ambassador 🌙 ❤️🌙 -------------------------

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                    • Alexander SalkinA
                      Alexander Salkin @mianngu
                      last edited by

                      @mianngu I think I would enjoy healing more but I'm rarely in a situation where it gets appreciated, if that makes sense? Yes, the support roles I prefer aren't showy either, but I find people tend to like someone around who acts as a quiet backbone, so to speak.

                      As far as healing goes, it's mainly been wedged between D+D 5th edition and World of Warcraft. In the former, healing doesn't really keep up as easily in battle compared to older editions, I find. The players I've been with have regarded it as generally a poor use of an Action unless they're downed or floating around death's door on their last knee. So healing often becomes a yo-yo mechanic of getting other players out of death spiral or an out of combat thing.

                      In WoW, it was just DPS rudely screaming their heads off at the healer to constantly spam every bit of recovery while they ignored their threat levels. Not fun for me in that scenario.

                      I guess I just haven't found the right situations to enjoy the process.

                      I'd rather be creating!

                      My books: https://www.amazon.com/stores/author/B07S5PYV79
                      My Goodreads: https://www.goodreads.com/author/show/19218824.Alexander_Salkin

                      miannguM 1 Reply Last reply Reply Quote 1
                      • miannguM
                        mianngu @Alexander Salkin
                        last edited by

                        @Alexander-Salkin

                        You bring up some excellent points. I'm also familiar with that DnD 5e feeling of, oh I guess I'll cure wounds. In the beginning especially it felt like 3.5 just ate up spell slots with healing spells, but didn't deliver the bang that other classes got. People would die so easily that I didn't get to have ,let alone use, any utility spells.

                        Overall, it's probably my need "to mom" that makes me want to heal. It's good to be needed, even if you are invisible until they need you. Plus no queue wait time for healers (usually) in wow! Gotta love that!

                        ------------------------- 🌙 ❤️🌙 LiveTale Ambassador 🌙 ❤️🌙 -------------------------

                        Alexander SalkinA 1 Reply Last reply Reply Quote 1
                        • Alexander SalkinA
                          Alexander Salkin @mianngu
                          last edited by

                          @mianngu said in What is your favorite character archetype to play?:

                          @Alexander-Salkin

                          It's good to be needed, even if you are invisible until they need you.

                          Well said. I really vibe with this particular statement, I gotta say.

                          I'd rather be creating!

                          My books: https://www.amazon.com/stores/author/B07S5PYV79
                          My Goodreads: https://www.goodreads.com/author/show/19218824.Alexander_Salkin

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